package com.kitty.game.fight.message;


import com.kitty.mina.Modules;
import com.kitty.mina.annotation.MessageMeta;
import com.kitty.mina.message.Message;

/**
 * 返回自动战斗技能
 */
@MessageMeta(module = Modules.MSG_AUTO_FIGHT_SKILL)
public class RespAutoFightSkill extends Message {
    private boolean roleIsGroup;
    private byte roleRound;
    private byte user_action;
    private byte user_next_action = 0;
    private int roleSkillId;
    private int roleNextSkillId = -1;

    private boolean petIsGroup;
    private byte petRound;
    private byte pet_action;
    private byte pet_next_action = 0;
    private int petSkillId = -1;
    private int petNextSkillId = -1;


    public boolean isRoleIsGroup() {
        return roleIsGroup;
    }

    public void setRoleIsGroup(boolean roleIsGroup) {
        this.roleIsGroup = roleIsGroup;
    }

    public byte getRoleRound() {
        return roleRound;
    }

    public void setRoleRound(byte roleRound) {
        this.roleRound = roleRound;
    }

    public byte getUser_action() {
        return user_action;
    }

    public void setUser_action(byte user_action) {
        this.user_action = user_action;
    }

    public byte getUser_next_action() {
        return user_next_action;
    }

    public void setUser_next_action(byte user_next_action) {
        this.user_next_action = user_next_action;
    }

    public int getRoleSkillId() {
        return roleSkillId;
    }

    public void setRoleSkillId(int roleSkillId) {
        this.roleSkillId = roleSkillId;
    }

    public int getRoleNextSkillId() {
        return roleNextSkillId;
    }

    public void setRoleNextSkillId(int roleNextSkillId) {
        this.roleNextSkillId = roleNextSkillId;
    }

    public boolean isPetIsGroup() {
        return petIsGroup;
    }

    public void setPetIsGroup(boolean petIsGroup) {
        this.petIsGroup = petIsGroup;
    }

    public byte getPetRound() {
        return petRound;
    }

    public void setPetRound(byte petRound) {
        this.petRound = petRound;
    }

    public byte getPet_action() {
        return pet_action;
    }

    public void setPet_action(byte pet_action) {
        this.pet_action = pet_action;
    }

    public byte getPet_next_action() {
        return pet_next_action;
    }

    public void setPet_next_action(byte pet_next_action) {
        this.pet_next_action = pet_next_action;
    }

    public int getPetSkillId() {
        return petSkillId;
    }

    public void setPetSkillId(int petSkillId) {
        this.petSkillId = petSkillId;
    }

    public int getPetNextSkillId() {
        return petNextSkillId;
    }

    public void setPetNextSkillId(int petNextSkillId) {
        this.petNextSkillId = petNextSkillId;
    }
}
